iPhone Videos - Brushes
Tuesday
Apr142020

Extraction Point 

I am really enjoying the newer features in Tiltbrush on my Oculus Touch for painting concepts in VR. The poly tools are very intuitive, though I do wish that you could edit points and faces a bit more. I suppose the result would be more tweaking, and less immediacy. (Tiltbrush content removed as their Poly hosting site has been shut down by Google)

 

Tuesday
Apr072020

Autoliv Event Concept Art 1

The recent Tiltbrush work below has remined me that I have quite a few projects that were locked due to pending client approvals, but I can now open them up again. This project was an ambitious plan to have integrated AR appllications and interactive displays for a whole series of events in Europe, Asia and the Americas. The concepts needed to be put together very quickly, within a few business days, and working in Silo, Modo and Sketchfab, with a little Photoshop for texturing, allowed a great deal of creative freedom.

 

Tuesday
Mar312020

TiltBrush export to Sketchfab

Admittedly, I have not used Tilt Brush for my Oculus Touch in months. It's not that I don't enjoy Tilt Brush, I really do, and l also feel that this application over so many others is a great way to showcase the immediacy and immersion of creating content in VR. But the lack of layer 'control' is something that I prefer in Quill over Tiltbrush, and I found the export process to be very challenging, both to other 3d applications and to showcase tools like Sketchfab. So I was really pleasantly surprised to fire up my Oculus Touch with a recent set of updates to see that Sketchfab now has implemented export direct from the interface of Tiltbrush! I will need to experiment more with this for sure. More info on this here: 

https://sketchfab.com/blogs/community/tilt-brush-adds-direct-sketchfab-export-in-v23-update/

 

 

 

Sunday
Apr072019

'Bees' Wisdom', diving back into Kingspray VR

Two years and a few months ago, when I first picked up my Oculus Rift and Touch controllers, there were a few apps that really sold me on the possibilities of creating art in VR, or using VR as an active prototyping platform. Tiltbrush I had already used on a Vive, but the wnads as input method were really holding me back. Quill was the app that changed my mind, even though Medium has a ton of promise. Kingspray Graffiti I stumbled across accidentally, but is a tremendous amount of fun to come back to every once in a while. 

Friday
Feb012019

Jul Frukost 

I made this before the holiday for a website and mailer for my company's tech breakfast series before the holidays; then promtly forgot about it. But it's back!